Archive for November, 2010

A Romp Into Dawn of Thrones V2

Posted: November 14, 2010 in Game Design, Games

A big special thanks goes out to Brooks, Clark and Richard for their patience and great stamina to pound through another version of my Twilight Imperium board game mod ‘Dawn of Thrones’.  I took no pictures unfortunately, but if I had, they would look a lot like the picture above.  The game went much better this time and we cut our TI game play time in half with the new rules.  For those board game geeks out there, I’ll be posting my V2 rules shortly after I’ve cleaned them up.  Thanks again to the players!


The Control Horizon

Posted: November 13, 2010 in Game Design, Games

New Super Mario Bros. Wii - nintendo wallpaper

What is it about Mario games that allows them to span 20 years with their control schemes relatively intact and their concepts only slightly evolved?  Why is classic Mario more popular than the Mario traveling between worlds in Galaxy?


QBR (Quick Book Review) – Federations

Posted: November 12, 2010 in Books

Federations is a collection of short stories by various contemporary science fiction writers.  Overall, I found it greatly enjoyable.  While I was tempted to leave things at that, I guess a little more information would be helpful.  Its twenty-odd stories about various aspects of large galactic federations explore many interesting ideas, worlds, characters and cultures.  Not the hardest of Sci-fi, but a sweet spot between space opera and work that takes itself more seriously.

I have a rant I must rant.  It is about the diversity of emotion within games and how we can evoke something more than ‘smug’ superiority.